AI Insights · Timothy · October 2024
Top 5 Three Kingdoms Games on Unified Platform in Central America Q3 2024
Explore the performance of the top 5 Three Kingdoms games in Central America during Q3 2024, featuring trends in revenue, downloads, and active users.
During the third quarter of 2024, the Three Kingdoms games genre has shown varying performance metrics across Central America on a unified platform. Here's a closer look at how the top five games performed in terms of weekly revenue, downloads, and active users.
수삼국 by Gacraze Entertainment Limited experienced fluctuations in weekly revenue, peaking at around $552 in early July and maintaining a steady level between $424 and $457 towards the end of the quarter.
X-Samkok from TTHmobi saw a significant peak in weekly downloads, reaching approximately 4.1K in mid-August. The game's weekly revenue varied, with a high of $379 in mid-August, and a decline to $127 by mid-September. Active users also saw a peak in mid-August at about 3.1K, followed by a gradual decline to around 1.1K by the end of September.
Dynasty Legends 2 by HK TAIHE INTERACTIVE LIMITED showed a declining trend in weekly revenue, starting at $393 in mid-July and decreasing to $89 by the end of September.
Infinite Borders, developed by NetEase Games, demonstrated a positive trend in weekly revenue. The game started with modest revenue of $3 at the end of July and increased steadily to around $197 by the end of September.
少年三国志2新马版 from Yoozoo (Hongkong) had notable revenue spikes, with a significant peak of $302 in late August. The revenue then fluctuated, ending the quarter at $79.
These insights are based on data provided by Sensor Tower, offering a comprehensive view of the current market dynamics in Central America for Three Kingdoms games. For more detailed insights and analysis, visit Sensor Tower.